As UX Researcher and Designer for EmPact, I led 50+ interviews with people experiencing homelessness, documented my own biases before starting research, watched each one get contradicted by actual user data, and delivered an iOS and web application that extended empathy through technology. Five weeks. Three design iterations. One product homeless New Yorkers could actually use.
In 2018, NYC ranked first nationally with 14.23% of the U.S. homeless population and 60,000 people placed in shelters every night. The city had extensive resources: shelter networks, food banks, healthcare clinics, legal aid, job placement services. The information infrastructure was a fragmented landscape of siloed single-purpose applications, each designed for a different vertical, most requiring email addresses or desktop access, none considering mobile-first users without stable connectivity. The problem was not scarcity of services. It was that nobody had ever designed access to them for the people who needed access most.
One UX Researcher and Designer. Five web developers. Two iOS developers. Research defined exact requirements before development began, eliminating rework cycles. All three deployment channels delivered simultaneously in five weeks from research start to production.
Qualitative validation through moderated testing with actual homeless users in real conditions. Quantitative delivery metrics across five weeks from research start to production deployment.
Complex programmes. Regulated environments. High-stakes stakeholder landscapes. That is where I do my best work.